Manner MULE

A Starcraft 2 MULE
Image Unavailable
Great at pissing off enemies if you're already ahead in a game.

Manner MULEing is the dropping of one or more MULE worker units on top of one's opponent's bulidings, army, or resources as a way of showing off. The MULE can be dropped anywhere on the map so long as the player has vision of the chosen spot. The MULE in general represents a lot of income and resource mining power for the player so sacrificing them by throwing them at one's opponent conveys an idea of showing off that the player is so far ahead, that they do not need or did not need the extra income to defeat the opponent. Throwing MULEs at the opponent is often done after a game-ending battle has occurred effectively acting as a way of telling the opponent "it is time to leave the game, it is over". This is similar to manner buildings such as manner pylons or nexi.

1. Example of a player Manner MULEing
2. Player Manner MULEing before he wins (start- 0:12)
3. Another player showing off "telling the opponent to get out" (2:46)
4. Manner MULEs in a Korean-only tournament (1:07)

Manner Buildings

Since the MULE unit is only available for the Terran race in Starcraft II, Zerg and Protoss players adapt to throwing away resources in plain view of their opponent by building manner buildings. These serve the same purpose as manner MULEs except they represent a larger economic investment as they require the player to individually select on of his worker units, move the unit to the front lines of the battle (so that the opponent sees the buildings), and spend resources to begin the construction of one or more buildings. Since MULEs don't actually cost resources to be called down (they use a slowly, automatically-regenerating resources called 'energy'), they are much more readily available for showboating as opposed to manner buildings. Since the player goes through the trouble of bringing a worker and investing acquired resources to build buildings, they often times build buildings that are the largest, most expensive, and most useless in that phase of the game such as the Protoss nexus as demonstrated in this professional game (:17) to get their message across. This sometimes leads to players even losing the match as a result of the lost resources as observed in the previous clip. This same form of BM existed in Starcraft I as well where a zerg player would often times build lots of large, usless buildings on the front lines (26:10 and 26:18).

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License